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25,824 reviews
covering
61 products
for the category
Electronic Learning Systems
Experiential insights by users
About LeapFrog LeapLand Adventures
Overall Feedback:
78% positive
71% praised the content quality, while 29% found it outdated
After using the electronic learning system for 6 months, my non-verbal 3 yr old is starting to pronounce the letters and words.
If there was more genuine content, the content quality could have been better.
The educational content of the game is well constructed and age appropriate, but we gave up on it quickly due to frustrating gameplay, long before completing most of the lessons.
Playing the games is difficult as it requires coordination of left and right hand on joystick.
71% liked the seamless integration
After using the tablet for 6 months, my non-verbal 3 yr old is starting to pronounce the letters and words.
The game is like a learning version of Mario Adventure and is interactive and educational.
The product indicates its integration with electronic learning systems by showing letters, numbers, shapes, and colors.
66% appreciated the mobile-friendly design, though 34% found it limited
I think this control is perfect for my 4-year-old son.
I think the game would be a fun way for my 3-year-old to learn and play at the same time.
70% appreciated the personalized learning experience, though 30% found it limited
In the game, the characters stop me and repeat after me to learn as I go through it.
The electronic-learning-system has helped me grow and learn much faster, and I actually enjoy learning now.
I am confused about the target audience for the game. The platforming is too challenging for a 3-year-old, but the educational content is too easy for someone older. This indicates a lack of personalization in the electronic-learning-systems.
70% liked the progress tracking, while 30% found it inaccurate
The game is interactive and educational. The characters repeat after you as you progress, allowing for learning.
I was disappointed to know that I had to start all over again to collect different colored gems after beating the levels.
Rephrased:
I had to start all over again to collect different colored gems after beating the levels, which was disappointing.
73% found the user interface intuitive, but 27% encountered issues
I purchased the product for my non-verbal 3-year-old and they love the game.
I compared the game to a learning version of Mario Adventure.
I found the game unenjoyable because of its repetitive nature and somewhat clunky controls.
The best part of the toy is its educational aspect with counting songs, shape recognition and various educational concepts.
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