Home > Cell Phone Virtual Reality (VR) Headsets & Accessories > SATINIOR 4 Pack 11 mm Pu Leather Foam Face Replacement Face Cover Pad Memory Foam Compatible with HTC Vive Headset, HTC Vive Accessories, Black ; Visit the SATINIOR Store
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Cell Phone Virtual Reality (VR) Headsets & Accessories
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About SATINIOR 4 Pack 11 mm Pu Leather Foam Face Replacement Face Cover Pad Memory Foam
Overall Feedback:
84% positive
89% praised the adjustable design, while 11% found limited
The adjustable design of my cell-phone-virtual-reality-vr-headsets-accessories is much better when positioned correctly. They are more comfortable and do not absorb sweat like the original ones. The velcro sticks very well too. I used to get itchy from the original one, but these are better.
The new design is much more comfortable and doesn't absorb sweat like the original ones.
I find the adjustable design of the cell-phone-virtual-reality-vr-headsets-accessories unsuitable for the HTC Vive Pro as it leaves a lot of plastic visible and makes the nose space too small, causing discomfort.
89% were satisfied with the battery life, while 11% weren't
I stay in VR for 2-4 hours and my tracker battery life is approximately 4 hours.
The new face pads have less padding and are slightly less comfortable than the normal ones, but it usually doesn't cause any issues.
87% found it comfortable to wear, while 13% experienced discomfort
The new foam is much better than the original one. It is more comfortable, does not absorb sweat like the original one, and the velcro sticks very well too. I used to get itchy from the original one, but these are better.
There is a small amount of light leakage around the sides and nose, but it is not noticeable once things get moving.
85% liked the seamless controller integration
The foam prevents the headset from moving around, which could cause the view to go out of focus in games like beat saber.
The pad has cutouts on either side for the arms of glasses.
90% praised the field of view, while 10% didn't
There is a thin plastic lip that varies in width around the outside and it stabs me while wearing. There is little cushion too.
90% appreciated the low latency response, though 10% experienced lag
The foam prevents the headset from moving around, which could cause the view to go out of focus in games like beat saber.
After 20 minutes of wearing it, the VR headset starts to hurt my face due to very little cushioning.
After wearing the VR headset for 20 minutes, my face starts to hurt due to very little cushioning.
88% liked the lightweight design, but 12% desired more
After 20 minutes of wearing it, the VR headset starts to hurt my face due to minimal cushioning.
After wearing the VR headset for 20 minutes, my face hurts due to minimal cushioning.
While wearing, the thin plastic lip around the outside varies in width and can stab you. There is little cushioning.
The adjustable design of my cell-phone-virtual-reality-vr-headsets-accessories is much better when positioned correctly. They are more comfortable and do not absorb sweat like the original ones. The velcro sticks very well too. I used to get itchy from the original one, but these are better.
The Oculus Gos's non-adjustable 64 mm IPD is a big thing to overlook when trying to make VR mainstream.
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