FromSoftware's genre-defining RPG, Elden Ring, revolutionized open-world design and Soulsborne gameplay. Now, the highly anticipated evolution arrives with Elden Ring: Night Reign—a standalone cooperative experience drenched in mystery, darkness, as well as brutal teamwork. Whether you're returning to the Lands Between or venturing in for the first time, here's everything you need to know about Night Reign, including gameplay changes, new mechanics, and confirmed release details.
What is Elden Ring: Night Reign?
Elden Ring: Night Reign is the upcoming standalone expansion to the critically acclaimed Elden Ring, launching on May 30, 2025. Developed by FromSoftware, Night Reign marks a bold evolution in the franchise, shifting from a primarily solo RPG experience to a fully cooperative, three-player adventure set in an all-new realm known as Limgrave.
Unlike traditional DLC, Night Reign is not an add-on—it’s a complete, standalone title. Players do not need the original Elden Ring to dive into this dark new journey. The game introduces a new storyline, enhanced traversal mechanics, and a co-op-focused world filled with evolving threats, vertical exploration, and intense group combat.
“Nightreign is built from the ground up for cooperative play. Players are stronger together, and the entire structure of the game world reflects that.”
— FromSoftware, via PlayStation Blog
Release Date and Platforms
Elden Ring: Night Reign is scheduled to launch on May 30, 2025, as announced by FromSoftware and PlayStation.
Confirmed Platforms:
Key Differences Between Elden Ring (Original) vs. Elden Ring: Nightreign
Feature | Elden Ring (2022) | Elden Ring: Nightreign (2025) |
---|---|---|
Gameplay Mode | Primarily single-player with optional co-op (summons) | Full three-player co-op experience, designed for teams |
Core Theme | Epic solo journey through The Lands Between | Strategic team-based exploration in the realm of Limveld |
Traversal Mechanics | Co-op focused, with a new resurrection mechanic (attack downed allies to revive) | Wall jumping, no fall damage, sprinting (L3), aerial movement with Spectral Hawks |
Combat System | Traditional Soulsborne combat, with optional summons | Real-time three-player synergy, shared world, and objectives |
Multiplayer Mechanics | Summon signs and invasions | An instanced co-op world with evolving threats and a “Night’s Tide” pressure mechanic |
World Structure | Vast open world with legacy dungeons and story paths | Instanced co-op world with evolving threats and a “Night’s Tide” pressure mechanic |
Night’s Tide System | Not present | Unique new mechanic that contracts the playable area, culminating in boss fights |
Ultimate Abilities | Not featured | Powerful ultimate moves for each class (adds strategic depth in team fights) |
Revival System | Player dies, returns to checkpoint | Downed teammates can be revived by attacking them; strategic positioning is crucial |
Fall Damage | Yes, common hazard | Completely removed, encouraging vertical exploration |
End-of-Run Bosses | Occur in fixed dungeons or story events | Each Night’s Tide ends with high-stakes boss encounters, e.g., Nightlords |
Standalone or Add-on | Full game | Standalone game, does not require base Elden Ring to play |
What’s New in Elden Ring: Nightreign?
- Co-op Gameplay from the Ground Up
Unlike the optional co-op in the original, Nightreign is for up to three players from the start. It’s a team experience, not a solo-first RPG. - Night’s Tide Mechanic
A dynamic feature that shrinks the map over time, similar to a battle royale zone, forcing players toward high-level bosses known as Nightlords. - Spectral Hawk Travel & Vertical Movement
Movements are significantly upgraded. Players can wall jump, sprint, and ride Spectral Hawks through the skies, adding verticality and freedom. - No Fall Damage
One of the biggest quality-of-life changes—players can now explore dangerous cliffs and heights without fear of instant death. - Tactical Revive Mechanic
If a teammate falls, others can lock on and attack them to revive, adding urgency and positioning strategy to boss fights. - Ultimate Abilities
Each character gains a special move or “ultimate” that can turn the tide in battle, especially when coordinated with teammates.
Fan Reactions and Expectations
The announcement of Elden Ring: Night Reign has sparked a wave of excitement and speculation across the gaming community. Longtime fans and newcomers alike are eager to see how FromSoftware expands its dark fantasy universe with this bold, co-op-driven direction.
On platforms like Reddit and X (formerly Twitter), fans are buzzing about the game’s strategic multiplayer focus, Spectral Hawk traversal, and the introduction of the Night’s Tide system. Many are praising the decision to remove fall damage, calling it a “game-changer” for vertical exploration and mobility.
Some players are theorizing connections to characters like Miquella and Melina, hoping the game will dive deeper into their backstories. Others are curious about whether classic PvP invasion mechanics will return or evolve under the new co-op model.
Here are just a few things fans are most excited (and curious) about: